Nombre de messages : 124 Age : 35 Date d'inscription : 22/03/2008
Sujet: AMERICA'S ARMY 3 Ven 8 Oct - 2:47
-tactique -teamplay -realisme
AMERICA'S ARMY est un jeux crée sur demande de l'us army (propagande)
jeux ONLINE seulement, avec system d'abilitation en entrainement.
-5 maps seulement, mais elle sont vraimen tres bien d'etailler (possibiliter de se cacher n'importe ou), et tous les batiment sont axcessible.
-trayning, super realiste et complet.
explication: contrairement au AA1 vous n'ete pas obliger de vous taper tous le trayning pour jouer, vous pouver commencer a jouer directement, mais vous aurez vite envie de passer du temps au trayning... pourquoi?
...parceque si vous commencer sans entrainement, vous atterisser comme simple troufion CAD avec seulement un m16 qui tire en semi point final, vous ne pouvez pas lancer de grenade ni tirer avec une autre arme ou encore soigner vous allier, un m16 coup par coup c'est tous.
le trayning comme je le disais si dessus est sous forme d'abilitation, si pendant vos partie vous souhaiter lancer des grande, ou tirer avec un fusil a lunette ou encore soigner vos amis, il vous faudras "passer votre diplome" dans le trayning.
on se crorai vraiment a l'ecole dans certaine abilitation ex: medecin, passer 10 min devant son ecran a regarder une cinematic ou vous entender un militaire vous expliquer quoi utiliser sur quel problem (probleme de respiration = trachéotomie), mais ne partez pas pendant la video au toilette ou boir un verre parceque a la fin du l'heur de classe, il y auras votre examin a avoir. (j'me suis fait baiser). donc le system d'entraiment est tres complet et meme tres interressant.
-le moins du jeux, c'est qu'il est en anglais du A à Z le training aussi, donc faut bien suivre et avoir un harrap's a porter de main^^...
tres tres bon jeux, c'est pour cela que jes cherche quelque joueur de motiver pour passer des nuit a geeker dessus.
c'est facille il suffit de cliquer sur le lien si dessous et de telecharger le modul qui vous permaitra par la suite d'instaler le jeux complet...
telecharger AA3
voili voilou. a vous de jouer.
gost56
Nombre de messages : 124 Age : 35 Date d'inscription : 22/03/2008
Sujet: Re: AMERICA'S ARMY 3 Ven 8 Oct - 2:54
quelque petites videos:
video AA3_1
video AA3_2
pierrot Admin
Nombre de messages : 337 Age : 35 Date d'inscription : 15/03/2008
Sujet: Re: AMERICA'S ARMY 3 Ven 8 Oct - 3:09
Moi ca m'aurais tenter mais d'après ce que je viens de lire le jeu est hyper buggué : http://www.jeuxvideo.com/articles/0001/00011045-america-s-army-3-test.htm http://www.zeden.net/actu/15431-Americas-Amry-3-telechargement-gratuit
Si tu veux un jeux réaliste ou le team play compte essaie rainbow6 las vegas 2.
gost56
Nombre de messages : 124 Age : 35 Date d'inscription : 22/03/2008
Sujet: Re: AMERICA'S ARMY 3 Ven 8 Oct - 6:59
jeux est hyper beugger... j'ai vue plein de critique ou il disent sa... mais alors quand tu joue sa ne choque pas du tous et sa ne te derange encore moins... et j'ai deja jour a rainbow 6 sa n'a rien a voir...
mistercoca
Nombre de messages : 208 Age : 35 Localisation : Lorient Date d'inscription : 22/03/2008
Sujet: Re: AMERICA'S ARMY 3 Ven 8 Oct - 10:41
javai essayer ya kelke temps ca pase pas chez moi apres 3 h de mise a jour et 4h de telechargement le truc demarre pas
Fanch_MJ
Nombre de messages : 161 Age : 35 Localisation : Au dessus de la Mer Astral Date d'inscription : 30/07/2008
Ce jeux la peut être vraiment sympa !! Il faut juste que l'on soit assez nombreux pour y jouer, je suis entrain de le DL
Citation :
Frontlines: Fuel of War is a first-person shooter game for the Microsoft Windows and Xbox 360. It was released February 25th, 2008 in North America. It is being produced by Kaos Studios (previously known as Trauma Studios, producers of Desert Combat, an extremely popular modification for Battlefield 1942). Frontlines: Fuel of War was also originally in development for the PlayStation 3, although THQ announced it had canceled work on this version on January 24th, 2008, seemingly as a result of problems encountered in adapting the Unreal Engine 3 to the PS3. Frontlines includes a multiplayer mode as well as a single-player campaign that uses the Frontlines system found in the multiplayer component. Single-player mode limits the players to the fictional Western Coalition, while Internet modes lets players play as either the Western Coalition (WC) or Red Star Alliance (RSA). A multiplayer demo of the game was released for the Xbox 360 on February 11, 2008. Plot setting
Frontlines: Fuel of War is set in a dystopian 2024 in the midst of a global energy crisis. As supplies of oil and natural gas wane, diplomatic relationships between the East and West were strained, causing new alliances to be formed. The two major alliances in the Frontlines era are the Western Coalition, consisting of the United States and the European Union, and the Red Star Alliance, made up of Russia and the People's Republic of China. As the last oil fields start to go dry, the countries move to secure what resources are left, leading to several small outbreaks that turn quickly into full scale war.
Gameplay
The gameplay focuses on a central mechanic, the frontline. This is designed to keep the action in one place, by focusing objectives closer together on the battlefield. The frontline also has bonuses. By moving it back and forth across the battlefield, the player may gain or lose weapons and equipment.Music The frontline mechanic will be used in all gametypes, which forces players to choose which objectives they will pursue or defend, adding a tactical level to the gameplay.
The UAV Drone will play a crucial role in gathering information in real time on the battlefield. The drone will reconnoiter enemy units, which are visible through walls, and then show them on the player's HUD and map. Some drones can also be used as a kamikaze bomb, by running them into enemy infantry and self destructing them.
There are three other drones, the Assault Drone, a small treaded vehicle with a mounted Gatling gun, a Mortar Drone, with a mounted four barrelled mortar, and the RC drone, which can be packed with C4 and used to destroy armored targets.
In an interview, Kaos stated that there will be more than 60 vehicles and weapons in the final game. Airstrikes will also play a large part in gameplay, being an effective way to destroy an opposing force from a distance.
In an interview with developer Joe Halper, Kaos has stated that 32 player multiplayer will be supported for the console version. However, near release the maximum player count was raised to 50. The PC version of the game will support 64 players online. Near release it was confirmed that the game will not support cross-platform play, but the developers have stated that they are considering eventually moving the franchise towards becoming a Live Anywhere title.
Unit Classes
There are six unit classes in total, and four different roles. The six classes are the Assault, Heavy Assault, Sniper, Anti-Vehicle, Special Operations, and Close Combat classes.
Anti-Vehicle
Designed to combat enemy armor, the Anti-Vehicle class is armed with anti-tank landmines capable of dealing serious damage to enemy armor unfortunate enough to drive over them. As well, the Anti-Vehicle class utilizes a rocket launcher that allows him to track the target, lock on, and select the rocket�s trajectory before firing.
Assault
A standard loadout, the Assault classes comes equipped with a standard Assault Rifle, as well as a grenade launcher that allows him to deal with lightly armored threats.
Heavy Assault
A heavy hitter, the Heavy Assault class trades mobility and accuracy for firepower. Their heavy assault rifle is capable of firing a constant stream of bullets, helping suppress enemy soldiers. By using the crouch or prone position, the Heavy Assault soldier can become more accurate at the cost of mobility.
Sniper
Perfect for infantry maps, the Sniper uses his sniper rifle to locate and pick off enemy soldiers before they even know what hit them.
Special Operations
Armed with a scoped Sub-Machine Gun, the Spec Ops class is designed for both short and medium ranged combat. Spec Ops classes can also use their C4 to destroy armored vehicles. In the single-player campaign, the C4 can also be utilized to destroy cover and some barricades.
Close Combat
Armed with a shotgun, the Close Combat class excels in close-quarters situations, but is very vulnerable to both medium and long range fire due to the shotgun�s lack of range.
The roles are as follows: Ground Support, EMP Tech, Drone Tech, and Air Support. Ground Support focuses on vehicles. EMP, or countermeasures Tech is a somewhat passive, but essential role, with the ability to disable vehicles and communications. Drone Tech has the ability to use remote controlled drones for recon and fighting. Air Support mostly consists of the ability to call in airstrikes. The roles are upgradeable three times. Depending on the role, each upgrade gives the player access to better equipment or new abilities such as Radar Absorption. System requirements Code:
CPU: Pentium 4 2.8GHz+ or equivalent AMD Athlon 2800+ RAM: 768MB for Windows XP / 1GB RAM for Windows Vista HD: 15GB GPU: nVidia 6800GT (SM3) or ATI X800XT (SM2) Sound Card: DirectX 9.0c compatible sound card
Fanch_MJ
Nombre de messages : 161 Age : 35 Localisation : Au dessus de la Mer Astral Date d'inscription : 30/07/2008
Sujet: Re: AMERICA'S ARMY 3 Ven 8 Oct - 12:12
Un petit apercu !
Et une petite vidéo Ingame :
Fanch_MJ
Nombre de messages : 161 Age : 35 Localisation : Au dessus de la Mer Astral Date d'inscription : 30/07/2008
Sujet: Re: AMERICA'S ARMY 3 Ven 8 Oct - 14:06
Je viens de tester frontlines, une tuerie, un BF² en Plus beau et plus fluide, par contre moins de carte